Jargonautica
The Foundations

Reinforcement Learning

Learning by trying things and receiving rewards or penalties, rather than being shown correct answers. It is how you would train a dog, and how a system learns to play a game: make moves, see whether you win, do more of what led to winning. It suits situations with a clear goal but no obvious right answer at each individual step.

Technical view

An agent observes a state, chooses an action from a policy, receives a reward, and moves to a new state, aiming to maximise cumulative reward over time. The central difficulty is credit assignment: a reward may arrive long after the move that caused it, so the system must work out which of many earlier actions deserve credit. A second difficulty is the balance between exploration, trying new things, and exploitation, repeating what already works. Reinforcement learning is powerful but notoriously unstable and data-hungry compared to supervised learning.


Part of AI Terminology Index, section: The Foundations.

How it connects

Reinforcement Learning links to 18 other terms, and the 12 closest are drawn here. The faint lines are links between those terms. See it in the full graph.

AlignmentAlignmentReward Hacking and Specification GamingReward Hacking and …SimulationSimulationAgentAgentReasoning Models and Test-Time ComputeReasoning Models an…Reinforcement Learning from Human FeedbackReinforcement Learn…Reinforcement Learning with Verifiable RewardsReinforcement Learn…Robotics and Embodied AIRobotics and Embodi…Goal MisgeneralisationGoal Misgeneralisat…Operations ResearchOperations ResearchEnvironmentEnvironmentWorld ModelWorld ModelReinforcement Learning